Contraband Examples

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Revision as of 16:12, 5 June 2024 by Erol509 (talk | contribs)
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This list doesnt contain all items.
This means, contraband is still gonna be defined based on the current situation and how it was used.

Crewmembers can be charged with contraband if found on them, this is a list which can help you decide what is a contraband, and what is not. Its based on the current situation, and how they were used.

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Not Contraband Moderate Contraband Major Contraband
Any fake syndicate clothing Any Guns (without permit) Martial Arts/Gloves of the North Star
Ammo Pouch All Illegal Implants Dangerous magic/knowledge thereof
Ancient Jumpsuit Emag Cards/Agent ID Holoparasite
Ancient Toolbox Brainwashing Surgery Disk Holocarp
Regular DNA injectors like Clumsiness Any baton or stunprod Syndicate Uplink
Chest Rig and simillar appearel Energy Sword, Shield, Crossbow Cult Construct Kit
EZ Clean Grenades Hacked AI Upload Module Nuclear Authentication Disk
Haunted Magic 8-Ball Infiltrator Set, Chameleon Equipment Power Sink
Holster, by itself Katana Harmful Virus Samples/Romerol
Syndicate Balloon Modified Syringe Gun/Reagent Dartgun Harmful grenades/bombs of any sort
Syndicate Cash Briefcase Powerfist, Any Tackler Gloves Lethal Poisons, chem mixes
Syndicate Playing Cards Jaws of Life / Prybar Armed Mech
Syndicate Smokes Syndicate Armor (MODsuit, helmet)
Syndicate Soap Heretic Blades, Wizard Items
Syndicate Surgery Bag / Toolbox Kinetic Pressure Mod
Recreational/Prescribed Drugs Reverse Revolver
Sentry Gun Kit
Guides to Advanced Mimery
Handcuffs/Advanced Restraints
Non-Lethal Poisons
Radio Jammer
Syndicate Encryption Key
Unauthorized Combat Implants
Gorilla Cubes
XRay/Thermal Imaging
Harmful DNA Injectors
Security MODsuits