Blueshield: Difference between revisions
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== Loadout == | == Loadout == | ||
{{Item | |||
|bgcolor1 = #FFEE88 | |||
|bgcolor2 = #FFDD66 | |||
|foundin = [[Armory]] | |||
|usedfor = Personal Defence | |||
|name = NT CMG-2 PDW | |||
|image = NTCMG2PDW.png | |||
|strategy = Turn the safety OFF, aim at target, fire until no longer a threat. | |||
|description = Chambered in 9x25mm PDW. Two methods: non-lethal rubbers, and lethal ballistic variants. | |||
'''Damage:''' 30 (lethal) '''Damage:''' 5, 25 (stamina) (rubber) | |||
}} | |||
It is recommended to at some point get a flash (for silicons), a medical kit, and a crew pinpointer. | It is recommended to at some point get a flash (for silicons), a medical kit, and a crew pinpointer. |
Revision as of 23:48, 13 September 2023
COMMAND STAFF | |
File:Generic Blueshield.png Blueshield |
Access: Command, Security, Medical Difficulty: Hard Supervisors: Captain OR Acting Captain Duties: Guard the current Captain, secure the Nuclear Authentication Disk, ensure Heads of Staff are alive and well. Guides: Space Law, Chain of Command Quote: "Head of Security is dead, Captain has no head--and I've misplaced the disk." |
The Blueshield agent onboard Bubberstation 13 has one of the most essential jobs in the shift: making sure the Captain does not meet an untimely demise due to their poor choices. Your first take upon arrival is to make sure that the Nuclear Authentication Disk is secure on either your person, or on the Captain.
Loadout
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It is recommended to at some point get a flash (for silicons), a medical kit, and a crew pinpointer.